As a war-machine, a highly advanced one at that, V1 has a myriad of abilities and tools at its disposal:
• Vector Redirection System: Also known as 'Feedbacker', V1 is capable of 'parrying' majority of attacks and converting the kinetic energy behind them into a directional explosion back towards the enemy. Some attacks cannot be parried however, such as anything that will spear or skewer it. Energy beams, however, can be parried.
• Matter-Energy Conversion Storage System: Its wing blades are actually storage space, where solid objects can be converted into data and stored inside of them, and then reassembled for easy use. This dissembly/reassembly is incredibly fast, as V1 is able to switch between weapons within a second.
• Instant Propulsion System: This allows V1 to put on a rapid burst of speed called a 'dash'. It can cross large gaps using this method, but it doesn't last very long.
• Continuous Propulsion System: V1's method of efficient, rapid travel is to drop down into a 'slide'. It is difficult to steer and only really works in straight lines, but it is incredibly quick and does not obey the laws of gravity, even when going uphill.
• Fall Impact Reduction System: V1 does not take fall damage ever, giving more credibility to the theory that V1 is actually a cat.
• Potential Energy Storage System: Also known as 'Slam Storage', V1 can 'store' kinetic energy in its legs from repeatedly jumping and slamming back down, which will then allow it to leap massive distances and height. How it does this is handwaved as 'tech shit'.
• Weapon Arsenal: V1 stores a large amount of weaponry in its wings, such as: revolvers, shotguns, nailguns, railcannons and rocket launchers. These all have modifications as well, such as the chainsaw shotgun. It can kill you in many different and interesting ways.
• Knuckleblaster: The arm V1 tore from V2 and installed it onto itself, Knuckleblaster lacks the parry capability of Feedbacker, but instead has shotgun capabilities installed into its fists. If it punches you, it detonates the shotgun blast, forcing most enemies to hurtle backwards. It's an efficient way to knock troublesome foes off of high platforms.
• Whiplash: Yet another arm V1 tore from V2, this time its corpse. Whiplash lacks the parry capabilities of Feedbacker and the explosive power of Knuckleblaster, and instead is purely utility. It has a long cord that can be used to attach to things from a distance, allowing V1 to traverse terrain quickly - or pull enemies towards it (or pull itself towards the larger enemies).